TCP SpeedClient (Sample)
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| IP_TCP_SpeedClient_Sample.c | |
|---|---|
| File(s) required |
|
| Runs on target | Yes |
| Requires PC Application | Yes |
| Download | IP_TCP_SpeedClient_Sample.c |
This Sample can be used to connect to a server running the SpeedTestServer PC application and run a speed test.
The user must change SERVER_IP_ADDR to the IP Address of the PC they are running the SpeedTestServer on.
The SpeedTestServer PC application is part of the emNet shipment and found under Windows/IP/SpeedTestServer.
Code
/*********************************************************************
* (c) SEGGER Microcontroller GmbH *
* The Embedded Experts *
* www.segger.com *
**********************************************************************
-------------------------- END-OF-HEADER -----------------------------
Purpose : Speed client for TCP/IP stack using socket interface.
Additional information:
This application can be used to connect to a server
running the SpeedTestServer pc application and run a speed test.
Preparations:
The speed client can be configured in a number of ways via
configuration defines that can freely be overridden by the user.
These defines include:
SERVER_IP_ADDR: IP address of the server
SERVER_PORT: Port the server is listening on
NUMBER_OF_BYTES: Number of bytes you want to transmit
SPEEDCLIENT_NUM_CHUNKS: Number of full packets to try and transfer at once
BUFFER_SIZE: Maximum amount of bytes we can transfer at once
Additionally you can configure the client behavior
via the DIRECTION define:
1: Only receive from server
2: Only send to server
3: Take turns sending and receiving from and to the server
Expected behavior:
The TCP speed client will connect to a server application counterpart
on a pc to run a transmission speed test. The client and server will
(by default) take turns sending packets of a predefined size to each other
while measuring the time per packet and calculating
an average speed of the transmission.
Sample output:
...
4:973 Client - 4194304 Bytes received (without headers) in 901 ms.
4:973 Client - 4349446 Bytes received (with headers) in 901 ms.
4:973 Client - Average transfer speed (without headers): 4655000 Bytes/s
4:973 Client - Average transfer speed (with headers): 4827000 Bytes/s
5:678 Client - 4194304 Bytes sent (without headers) in 704 ms.
5:679 Client - 4349446 Bytes sent (with headers) in 704 ms.
5:679 Client - Average transfer speed (without headers): 5957000 Bytes/s
5:679 Client - Average transfer speed (with headers): 6178000 Bytes/s
6:635 Client - 4194304 Bytes received (without headers) in 906 ms.
6:635 Client - 4349446 Bytes received (with headers) in 906 ms.
6:636 Client - Average transfer speed (without headers): 4629000 Bytes/s
6:636 Client - Average transfer speed (with headers): 4800000 Bytes/s
7:343 Client - 4194304 Bytes sent (without headers) in 707 ms.
7:344 Client - 4349446 Bytes sent (with headers) in 707 ms.
7:344 Client - Average transfer speed (without headers): 5932000 Bytes/s
7:344 Client - Average transfer speed (with headers): 6151000 Bytes/s
8:291 Client - 4194304 Bytes received (without headers) in 896 ms.
8:291 Client - 4349446 Bytes received (with headers) in 896 ms.
8:291 Client - Average transfer speed (without headers): 4681000 Bytes/s
8:291 Client - Average transfer speed (with headers): 4854000 Bytes/s
8:999 Client - 4194304 Bytes sent (without headers) in 707 ms.
8:999 Client - 4349446 Bytes sent (with headers) in 707 ms.
8:999 Client - Average transfer speed (without headers): 5932000 Bytes/s
8:999 Client - Average transfer speed (with headers): 6151000 Bytes/s
...
*/
#include "RTOS.h"
#include "BSP.h"
#include "IP.h"
/*********************************************************************
*
* Local defines, configurable
*
**********************************************************************
*/
#ifndef SPEEDCLIENT_NUM_CHUNKS
#define SPEEDCLIENT_NUM_CHUNKS 1 // Number of chunks (full packets) to try to transfer at once. More could increase speed.
#endif
#define SERVER_IP_ADDR "192.168.88.12" // IP address of server, for example 192.168.88.12 .
#define SERVER_PORT 1234 // Remote destination port.
#define NUMBER_OF_BYTES (4uL * 1024uL * 1024uL) // Number of bytes to transmit.
#define BUFFER_SIZE (SPEEDCLIENT_NUM_CHUNKS * (1500 - 40)) // Maximum number of bytes we can transfer at once; MTU - TCP/IP header.
#define DIRECTION 3 // 1 for receive, 2 for send, 3 for Rx & Tx .
#define USE_RX_TASK 0 // 0: Packets are read in ISR, 1: Packets are read in a task of its own.
//
// Task stack sizes that might not fit for some interfaces (multiples of sizeof(int)).
//
#ifndef APP_TASK_STACK_OVERHEAD
#define APP_TASK_STACK_OVERHEAD 0
#endif
/*********************************************************************
*
* Static data
*
**********************************************************************
*/
static IP_HOOK_ON_STATE_CHANGE _StateChangeHook;
static int _IFaceId;
static U32 _aRxTxBuffer[BUFFER_SIZE / sizeof(U32)];// U32 to make sure we have a word alignment.
static OS_STACKPTR int _StackIP[TASK_STACK_SIZE_IP_TASK]; // Task stacks
static OS_STACKPTR int _StackClient[768 + APP_TASK_STACK_OVERHEAD];
static OS_TASK _TCBIP; // Task-control-blocks
static OS_TASK _TCBClient;
#if USE_RX_TASK
static OS_TASK _TCBIPRx;
static OS_STACKPTR int _StackIPRx[TASK_STACK_SIZE_IP_RX_TASK];
#endif
//
// Statistics to count all successful transmissions of NUMBER_OF_BYTES
//
static struct {
U32 RxCnt;
U32 TxCnt;
U32 ErrCnt;
} _Statistics;
/*********************************************************************
*
* Prototypes
*
**********************************************************************
*/
#ifdef __cplusplus
extern "C" { /* Make sure we have C-declarations in C++ programs */
#endif
void MainTask(void);
#ifdef __cplusplus
}
#endif
/*********************************************************************
*
* Static code
*
**********************************************************************
*/
/*********************************************************************
*
* _OnStateChange()
*
* Function description
* Callback that will be notified once the state of an interface
* changes.
*
* Parameters
* IFaceId : Zero-based interface index.
* AdminState: Is this interface enabled ?
* HWState : Is this interface physically ready ?
*/
static void _OnStateChange(unsigned IFaceId, U8 AdminState, U8 HWState) {
//
// Check if this is a disconnect from the peer or a link down.
// In this case call IP_Disconnect() to get into a known state.
//
if (((AdminState == IP_ADMIN_STATE_DOWN) && (HWState == 1)) || // Typical for dial-up connection e.g. PPP when closed from peer. Link up but app. closed.
((AdminState == IP_ADMIN_STATE_UP) && (HWState == 0))) { // Typical for any Ethernet connection e.g. PPPoE. App. opened but link down.
IP_Disconnect(IFaceId); // Disconnect the interface to a clean state.
}
}
/*********************************************************************
*
* _Receive
*
* Function description
* Sends a command to server and receives data from server.
*/
static int _Receive(long TCPSockID, unsigned Mtu) {
U8 acBuffer[20];
U8 Flag;
int NumBytesAtOnce;
U32 ReceiveCnt;
U32 ReceiveCntOverhead; // The real number of bytes received including headers (overhead is roughly calculated).
int r;
int Error;
int TimeStart;
int TimeEnd;
//
// Send command and receive data
//
acBuffer[0] = 'S'; // [0:0]: Command
IP_StoreU32LE(&acBuffer[1], NUMBER_OF_BYTES); // [1:4]: Number of bytes
IP_StoreU32LE(&acBuffer[5], Mtu); // [5:8]: MTU
r = send(TCPSockID, (const char*)&acBuffer[0], 9, MSG_DONTWAIT); // Send command
if (r == SOCKET_ERROR) {
getsockopt(TCPSockID, SOL_SOCKET, SO_ERROR, &Error, sizeof(Error));
IP_Warnf_Application("Error sending command: %s", IP_Err2Str(Error));
return SOCKET_ERROR;
}
ReceiveCnt = 0;
ReceiveCntOverhead = 0;
TimeStart = OS_GetTime();
do {
NumBytesAtOnce = recv(TCPSockID, (char*)_aRxTxBuffer, sizeof(_aRxTxBuffer), 0);
if (NumBytesAtOnce <= 0) {
getsockopt(TCPSockID, SOL_SOCKET, SO_ERROR, &Error, sizeof(Error));
IP_Warnf_Application("Error receiving data: %s", IP_Err2Str(Error));
return SOCKET_ERROR;
} else {
ReceiveCnt += NumBytesAtOnce;
ReceiveCntOverhead += (SPEEDCLIENT_NUM_CHUNKS * 54) + NumBytesAtOnce;
}
} while (ReceiveCnt < NUMBER_OF_BYTES);
TimeEnd = OS_GetTime();
Flag = 'X'; // Confirmation
r = send(TCPSockID, (const char*)&Flag, 1, 0);
if (r == SOCKET_ERROR) {
getsockopt(TCPSockID, SOL_SOCKET, SO_ERROR, &Error, sizeof(Error));
IP_Warnf_Application("Error sending confirmation: %s", IP_Err2Str(Error));
return SOCKET_ERROR;
}
//
// Output performance values
//
IP_Logf_Application("%lu Bytes received (without headers) in %d ms.", ReceiveCnt, (TimeEnd - TimeStart));
IP_Logf_Application("%lu Bytes received (with headers) in %d ms.", ReceiveCntOverhead, (TimeEnd - TimeStart));
IP_Logf_Application("Average transfer speed (without headers): %lu Bytes/s", (ReceiveCnt / (TimeEnd - TimeStart) * 1000));
IP_Logf_Application("Average transfer speed (with headers): %lu Bytes/s\n", (ReceiveCntOverhead / (TimeEnd - TimeStart) * 1000));
BSP_ToggleLED(1);
return 0;
}
/*********************************************************************
*
* _Send
*
* Function description
* Sends a command to server and sends data to server.
*/
static int _Send(long TCPSockID, unsigned Mtu) {
U8 acBuffer[20];
int NumBytesAtOnce;
U32 SendCnt;
U32 SendCntOverhead; // The real number of bytes sent including headers (overhead is roughly calculated).
U8 Flag;
int r;
int Error;
int TimeStart;
int TimeEnd;
int SizeToSend;
//
// Send command
//
acBuffer[0] = 'R'; // [0:0]: Command
IP_StoreU32LE(&acBuffer[1], NUMBER_OF_BYTES); // [1:4]: Number of bytes
IP_StoreU32LE(&acBuffer[5], Mtu); // [5:8]: MTU
r = send(TCPSockID, (const char*) &acBuffer[0], 9, MSG_DONTWAIT); // Send command
if (r == SOCKET_ERROR) {
return SOCKET_ERROR;
}
//
// Send data
//
SendCnt = 0;
SendCntOverhead = 0;
TimeStart = OS_GetTime();
do {
if ((NUMBER_OF_BYTES - SendCnt) < Mtu) {
SizeToSend = NUMBER_OF_BYTES - SendCnt;
} else {
SizeToSend = Mtu;
}
NumBytesAtOnce = send(TCPSockID, (const char*)&_aRxTxBuffer[0], SizeToSend, 0);
if (NumBytesAtOnce == SOCKET_ERROR) {
return NumBytesAtOnce;
} else {
SendCnt += NumBytesAtOnce;
SendCntOverhead += (SPEEDCLIENT_NUM_CHUNKS * 54) + NumBytesAtOnce;
}
} while (SendCnt < NUMBER_OF_BYTES);
TimeEnd = OS_GetTime();
Flag = 0;
//
// Wait for response to make sure data has been sent completely
//
r = recv(TCPSockID, (char*)&Flag, 1, 0);
if (r <= 0) {
getsockopt(TCPSockID, SOL_SOCKET, SO_ERROR, &Error, sizeof(Error));
IP_Warnf_Application("Error getting response: %s", IP_Err2Str(Error));
return SOCKET_ERROR;
}
//
// Output performance values
//
IP_Logf_Application("%lu Bytes sent (without headers) in %d ms.", SendCnt, (TimeEnd - TimeStart));
IP_Logf_Application("%lu Bytes sent (with headers) in %d ms.", SendCntOverhead, (TimeEnd - TimeStart));
IP_Logf_Application("Average transfer speed (without headers): %lu Bytes/s", ((SendCnt / (TimeEnd - TimeStart)) * 1000));
IP_Logf_Application("Average transfer speed (with headers): %lu Bytes/s\n", ((SendCntOverhead / (TimeEnd - TimeStart)) * 1000));
BSP_ToggleLED(1);
return 0;
}
/*********************************************************************
*
* _Client
*/
static void _Client(void) {
long TCPSockID;
struct sockaddr_in ServerAddr;
int ConnectStatus;
int Error;
int r;
int Opt;
int Mtu;
IP_ADDR TargetAddr;
//
// Wait until link is up and network interface is configured.
//
while (IP_IFaceIsReadyEx(_IFaceId) == 0) {
OS_Delay(50);
}
Mtu = IP_TCP_GetMTU(_IFaceId) - 40; // MTU - TCP/IP header
while(1) {
TCPSockID = socket(AF_INET, SOCK_STREAM, 0); // Open socket
if (TCPSockID == 0) { // Error, Could not get socket
while (1) {
BSP_ToggleLED(0);
OS_Delay(20);
}
} else {
//
// Set keep alive option
//
Opt = 1;
setsockopt(TCPSockID, SOL_SOCKET, SO_KEEPALIVE, &Opt, sizeof(Opt));
//
// Connect to server
//
BSP_SetLED(0);
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_port = htons(SERVER_PORT);
r = IP_IPV4_ParseIPv4Addr(SERVER_IP_ADDR, &TargetAddr);
if (r < 0) {
IP_PANIC("Illegal IP Address.");
}
ServerAddr.sin_addr.s_addr = TargetAddr;
ConnectStatus = connect(TCPSockID, (struct sockaddr *)&ServerAddr, sizeof(struct sockaddr_in));
if (ConnectStatus != SOCKET_ERROR) {
while(1) {
if (DIRECTION & 1) {
r = _Receive(TCPSockID, Mtu);
if (r == SOCKET_ERROR) {
break;
}
_Statistics.RxCnt++;
}
if (DIRECTION & 2) {
r = _Send(TCPSockID, Mtu);
if (r == SOCKET_ERROR) {
break;
}
_Statistics.TxCnt++;
}
OS_Delay(50);
}
} else {
getsockopt(TCPSockID, SOL_SOCKET, SO_ERROR, &Error, sizeof(Error));
IP_Warnf_Application("connect() to %s:%d failed: %s", SERVER_IP_ADDR, SERVER_PORT, IP_Err2Str(Error));
}
}
_Statistics.ErrCnt++;
closesocket(TCPSockID);
OS_Delay(1000);
}
}
/*********************************************************************
*
* Global functions
*
**********************************************************************
*/
/*********************************************************************
*
* MainTask()
*
* Function description
* Main task executed by the RTOS to create further resources and
* running the main application.
*/
void MainTask(void) {
IP_Init();
_IFaceId = IP_INFO_GetNumInterfaces() - 1; // Get the last registered interface ID as this is most likely the interface we want to use in this sample.
OS_SetPriority(OS_GetTaskID(), 150); // For now, this task has highest prio except IP management tasks.
OS_CREATETASK(&_TCBIP , "IP_Task" , IP_Task , 150, _StackIP); // Start the IP_Task.
#if USE_RX_TASK
OS_CREATETASK(&_TCBIPRx , "IP_RxTask", IP_RxTask, 250, _StackIPRx); // Start the IP_RxTask, optional.
#endif
OS_CREATETASK(&_TCBClient, "Client" , _Client , 100, _StackClient); // Start the speed client.
IP_AddStateChangeHook(&_StateChangeHook, _OnStateChange); // Register hook to be notified on disconnects.
IP_Connect(_IFaceId); // Connect the interface if necessary.
OS_SetPriority(OS_GetTaskID(), 255); // Now this task has highest prio for real-time application. This is only allowed when this task does not use blocking IP API after this point.
while (1) {
OS_Delay(200);
}
}
/*************************** End of file ****************************/
